DWRITE_MATRIX

<summary> The DWRITE_MATRIX structure specifies the graphics transform to be applied to rendered glyphs. </summary>

Members

Variables

dx
FLOAT dx;

<summary> Horizontal shift (always orthogonal regardless of rotation) </summary>

dy
FLOAT dy;

<summary> Vertical shift (always orthogonal regardless of rotation) </summary>

m11
FLOAT m11;

<summary> Horizontal scaling / cosine of rotation </summary>

m12
FLOAT m12;

<summary> Vertical shear / sine of rotation </summary>

m21
FLOAT m21;

<summary> Horizontal shear / negative sine of rotation </summary>

m22
FLOAT m22;

<summary> Vertical scaling / cosine of rotation </summary>

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