DWRITE_STRIKETHROUGH

<summary> The DWRITE_STRIKETHROUGH structure contains information about the size and placement of strikethroughs. All coordinates are in device independent pixels (DIPs). </summary>

Members

Variables

flowDirection
DWRITE_FLOW_DIRECTION flowDirection;

<summary> Flow direction of the text associated with the strikethrough. This value is used to interpret whether the thickness value advances top to bottom, left to right, or right to left. </summary>

localeName
const(WCHAR)* localeName;

<summary> Locale of the range. Can be pertinent where the locale affects the style. </summary>

measuringMode
DWRITE_MEASURING_MODE measuringMode;

<summary> The measuring mode can be useful to the renderer to determine how underlines are rendered, e.g. rounding the thickness to a whole pixel in GDI-compatible modes. </summary>

offset
FLOAT offset;

<summary> Offset of the strikethrough from the baseline. A positive offset represents a position below the baseline and a negative offset is above. </summary>

readingDirection
DWRITE_READING_DIRECTION readingDirection;

<summary> Reading direction of the text associated with the strikethrough. This value is used to interpret whether the width value runs horizontally or vertically. </summary>

thickness
FLOAT thickness;

<summary> Thickness of the strikethrough, measured perpendicular to the baseline. </summary>

width
FLOAT width;

<summary> Width of the strikethrough, measured parallel to the baseline. </summary>

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