directx-d ~master (2017-09-08T10:47:49Z)
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DWRITE_MATRIX.dx
directx
dwrite
DWRITE_MATRIX
<summary> Horizontal shift (always orthogonal regardless of rotation) </summary>
struct
DWRITE_MATRIX
FLOAT
dx
;
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dwrite
DWRITE_MATRIX
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dx
dy
m11
m12
m21
m22
<summary> Horizontal shift (always orthogonal regardless of rotation) </summary>