directx-d ~master (2017-09-08T10:47:49Z)
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ID2D1DeviceContext.IsBufferPrecisionSupported
directx
d2d1_1
ID2D1DeviceContext
<summary> Indicates whether the buffer precision is supported by D2D. </summary>
interface
ID2D1DeviceContext
extern (
Windows
)
BOOL
IsBufferPrecisionSupported
const
(
D2D1_BUFFER_PRECISION
bufferPrecision
)
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directx
d2d1_1
ID2D1DeviceContext
functions
CreateBitmap
CreateBitmapFromDxgiSurface
CreateBitmapFromWicBitmap
CreateColorContext
CreateCommandList
CreateEffect
CreateGradientStopCollection
CreateImageBrush
DrawGdiMetafile
DrawGlyphRun
DrawImage
FillOpacityMask
GetDevice
GetEffectInvalidRectangleCount
GetEffectInvalidRectangles
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GetGlyphRunWorldBounds
GetImageLocalBounds
GetImageWorldBounds
GetPrimitiveBlend
GetRenderingControls
GetTarget
GetUnitMode
InvalidateEffectInputRectangle
IsBufferPrecisionSupported
IsDxgiFormatSupported
PushLayer
SetPrimitiveBlend
SetRenderingControls
SetTarget
SetUnitMode
<summary> Indicates whether the buffer precision is supported by D2D. </summary>