ID2D1DeviceContext.InvalidateEffectInputRectangle

<summary> This indicates that a portion of an effect's input is invalid. This method can be called many times. </summary>

interface ID2D1DeviceContext
extern (Windows)
HRESULT
InvalidateEffectInputRectangle
(
,
UINT32 input
,
const(D2D1_RECT_F)* inputRectangle
)

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