D3DX11CreateTextureFromFileA

/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////

version(Windows)
extern (Windows)
HRESULT
D3DX11CreateTextureFromFileA
(
ID3D11Device pDevice
,
LPCSTR pSrcFile
,,
ID3DX11ThreadPump pPump
,
ID3D11Resource* ppTexture
,
HRESULT* pHResult
)

Meta