ID2D1Transform

<summary> The interface implemented by a transform author. </summary>

Members

Functions

MapInputRectsToOutputRect
HRESULT MapInputRectsToOutputRect(const(D2D1_RECT_L)* inputRects, const(D2D1_RECT_L)* inputOpaqueSubRects, UINT32 inputRectCount, D2D1_RECT_L* outputRect, D2D1_RECT_L* outputOpaqueSubRect)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
MapInvalidRect
HRESULT MapInvalidRect(UINT32 inputIndex, D2D1_RECT_L invalidInputRect, D2D1_RECT_L* invalidOutputRect)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
MapOutputRectToInputRects
HRESULT MapOutputRectToInputRects(const(D2D1_RECT_L)* outputRect, D2D1_RECT_L* inputRects, UINT32 inputRectsCount)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.

Inherited Members

From ID2D1TransformNode

GetInputCount
UINT32 GetInputCount()

<summary> Return the number of input this node has. </summary>

Meta