struct D3DX11_IMAGE_LOAD_INFO {
UINT Width;
UINT Height;
UINT Depth;
UINT FirstMipLevel;
UINT MipLevels;
D3D11_USAGE Usage;
UINT BindFlags;
UINT CpuAccessFlags;
UINT MiscFlags;
DXGI_FORMAT Format;
UINT Filter;
UINT MipFilter;
D3DX11_IMAGE_INFO* pSrcInfo;
}
///////////////////////////////////////////////////////////////////////////