- SetAlpha
HRESULT SetAlpha(float amount)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- SetAlpha
HRESULT SetAlpha(IDCompositionAnimation animation)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- SetBlue
HRESULT SetBlue(float amount)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- SetBlue
HRESULT SetBlue(IDCompositionAnimation animation)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- SetColor
HRESULT SetColor(const(D2D1_VECTOR_4F)* color)
- SetGreen
HRESULT SetGreen(float amount)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- SetGreen
HRESULT SetGreen(IDCompositionAnimation animation)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- SetRed
HRESULT SetRed(float amount)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- SetRed
HRESULT SetRed(IDCompositionAnimation animation)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- SetStandardDeviation
HRESULT SetStandardDeviation(float amount)
Changes the amount of blur to be applied.
- SetStandardDeviation
HRESULT SetStandardDeviation(IDCompositionAnimation animation)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
An IDCompositionShadowEffect interface represents a shadow filter effect