IDCompositionShadowEffect

An IDCompositionShadowEffect interface represents a shadow filter effect

Members

Functions

SetAlpha
HRESULT SetAlpha(float amount)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetAlpha
HRESULT SetAlpha(IDCompositionAnimation animation)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetBlue
HRESULT SetBlue(float amount)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetBlue
HRESULT SetBlue(IDCompositionAnimation animation)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetColor
HRESULT SetColor(const(D2D1_VECTOR_4F)* color)

Changes shadow color

SetGreen
HRESULT SetGreen(float amount)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetGreen
HRESULT SetGreen(IDCompositionAnimation animation)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetRed
HRESULT SetRed(float amount)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetRed
HRESULT SetRed(IDCompositionAnimation animation)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetStandardDeviation
HRESULT SetStandardDeviation(float amount)

Changes the amount of blur to be applied.

SetStandardDeviation
HRESULT SetStandardDeviation(IDCompositionAnimation animation)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.

Inherited Members

From IDCompositionFilterEffect

SetInput
HRESULT SetInput(UINT index, IUnknown input, UINT flags)

Sets the input at the given index to the filterEffect (NULL will use source visual, unless flagged otherwise)

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