IDCompositionBrightnessEffect

An IDCompositionBrightnessEffect interface represents a brightness filter effect

Members

Functions

SetBlackPoint
HRESULT SetBlackPoint(const(D2D1_VECTOR_2F)* blackPoint)

Changes the value of black point property

SetBlackPointX
HRESULT SetBlackPointX(IDCompositionAnimation animation)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetBlackPointX
HRESULT SetBlackPointX(float blackPointX)

Changes the X value of the black point property.

SetBlackPointY
HRESULT SetBlackPointY(float blackPointY)

Changes the Y value of the black point property.

SetBlackPointY
HRESULT SetBlackPointY(IDCompositionAnimation animation)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetWhitePoint
HRESULT SetWhitePoint(const(D2D1_VECTOR_2F)* whitePoint)

Changes the value of white point property.

SetWhitePointX
HRESULT SetWhitePointX(float whitePointX)

Changes the X value of the white point property.

SetWhitePointX
HRESULT SetWhitePointX(IDCompositionAnimation animation)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetWhitePointY
HRESULT SetWhitePointY(float whitePointY)

Changes the Y value of the white point property.

SetWhitePointY
HRESULT SetWhitePointY(IDCompositionAnimation animation)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.

Inherited Members

From IDCompositionFilterEffect

SetInput
HRESULT SetInput(UINT index, IUnknown input, UINT flags)

Sets the input at the given index to the filterEffect (NULL will use source visual, unless flagged otherwise)

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