ID2D1BorderTransform

<summary> An effect uses this interface to configure border generation. </summary>

Members

Functions

GetExtendModeX
D2D1_EXTEND_MODE GetExtendModeX()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
GetExtendModeY
D2D1_EXTEND_MODE GetExtendModeY()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetExtendModeX
void SetExtendModeX(D2D1_EXTEND_MODE extendMode)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
SetExtendModeY
void SetExtendModeY(D2D1_EXTEND_MODE extendMode)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.

Inherited Members

From ID2D1ConcreteTransform

SetOutputBuffer
HRESULT SetOutputBuffer(D2D1_BUFFER_PRECISION bufferPrecision, D2D1_CHANNEL_DEPTH channelDepth)

<summary> Controls the output precision and channel-depth for this transform. </summary>

SetCached
void SetCached(BOOL isCached)

<summary> Controls whether the output of this transform is cached. </summary>

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