IDWriteTextRenderer.DrawUnderline

<summary> IDWriteTextLayout::Draw calls this function to instruct the client to draw an underline. </summary> <param name="clientDrawingContext">The context passed to IDWriteTextLayout::Draw.</param> <param name="baselineOriginX">X-coordinate of the baseline.</param> <param name="baselineOriginY">Y-coordinate of the baseline.</param> <param name="underline">Underline logical information.</param> <param name="clientDrawingEffect">The drawing effect set in IDWriteTextLayout::SetDrawingEffect.</param> <returns> Standard HRESULT error code. </returns> <remarks> A single underline can be broken into multiple calls, depending on how the formatting changes attributes. If font sizes/styles change within an underline, the thickness and offset will be averaged weighted according to characters. To get the correct top coordinate of the underline rect, add underline::offset to the baseline's Y. Otherwise the underline will be immediately under the text. The x coordinate will always be passed as the left side, regardless of text directionality. This simplifies drawing and reduces the problem of round-off that could potentially cause gaps or a double stamped alpha blend. To avoid alpha overlap, round the end points to the nearest device pixel. </remarks>

interface IDWriteTextRenderer
extern (Windows)
HRESULT
DrawUnderline

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