ID2D1Factory1.CreateDrawingStateBlock

Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
  1. HRESULT CreateDrawingStateBlock(const(D2D1_DRAWING_STATE_DESCRIPTION1)* drawingStateDescription, IDWriteRenderingParams textRenderingParams, ID2D1DrawingStateBlock1* drawingStateBlock)
  2. HRESULT CreateDrawingStateBlock(const(D2D1_DRAWING_STATE_DESCRIPTION)* drawingStateDescription, IDWriteRenderingParams textRenderingParams, ID2D1DrawingStateBlock* drawingStateBlock)
    interface ID2D1Factory1
    extern (Windows)
    HRESULT
    CreateDrawingStateBlock
    (
    const(D2D1_DRAWING_STATE_DESCRIPTION)* drawingStateDescription
    ,,
    ID2D1DrawingStateBlock* drawingStateBlock
    )
  3. HRESULT CreateDrawingStateBlock(D2D1_DRAWING_STATE_DESCRIPTION1 drawingStateDescription, ID2D1DrawingStateBlock1 drawingStateBlock)
  4. HRESULT CreateDrawingStateBlock(ID2D1DrawingStateBlock1 drawingStateBlock)

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