- GetBitwiseInstructionCount
UINT GetBitwiseInstructionCount()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetConstantBufferByIndex
ID3D11ShaderReflectionConstantBuffer GetConstantBufferByIndex(UINT Index)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetConstantBufferByName
ID3D11ShaderReflectionConstantBuffer GetConstantBufferByName(LPCSTR Name)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetConversionInstructionCount
UINT GetConversionInstructionCount()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetDesc
HRESULT GetDesc(D3D11_SHADER_DESC* pDesc)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetGSInputPrimitive
D3D_PRIMITIVE GetGSInputPrimitive()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetInputParameterDesc
HRESULT GetInputParameterDesc(UINT ParameterIndex, D3D11_SIGNATURE_PARAMETER_DESC* pDesc)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetMinFeatureLevel
HRESULT GetMinFeatureLevel(D3D_FEATURE_LEVEL* pLevel)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetMovInstructionCount
UINT GetMovInstructionCount()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetMovcInstructionCount
UINT GetMovcInstructionCount()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetNumInterfaceSlots
UINT GetNumInterfaceSlots()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetOutputParameterDesc
HRESULT GetOutputParameterDesc(UINT ParameterIndex, D3D11_SIGNATURE_PARAMETER_DESC* pDesc)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetPatchConstantParameterDesc
HRESULT GetPatchConstantParameterDesc(UINT ParameterIndex, D3D11_SIGNATURE_PARAMETER_DESC* pDesc)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetResourceBindingDesc
HRESULT GetResourceBindingDesc(UINT ResourceIndex, D3D11_SHADER_INPUT_BIND_DESC* pDesc)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetResourceBindingDescByName
HRESULT GetResourceBindingDescByName(LPCSTR Name, D3D11_SHADER_INPUT_BIND_DESC* pDesc)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetThreadGroupSize
UINT GetThreadGroupSize(UINT* pSizeX, UINT* pSizeY, UINT* pSizeZ)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- GetVariableByName
ID3D11ShaderReflectionVariable GetVariableByName(LPCSTR Name)
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
- IsSampleFrequencyShader
BOOL IsSampleFrequencyShader()
Undocumented in source but is binding to Windows. You might be able to learn more by searching the web for its name.
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