IDWriteBitmapRenderTarget1.SetTextAntialiasMode

<summary> Sets the current text antialiasing mode of the bitmap render target. </summary> <returns> Returns S_OK if successful, or E_INVALIDARG if the argument is not valid. </returns> <remarks> The antialiasing mode of a newly-created bitmap render target defaults to DWRITE_TEXT_ANTIALIAS_MODE_CLEARTYPE. An application can change the antialiasing mode by calling SetTextAntialiasMode. For example, an application might specify grayscale antialiasing when rendering text onto a transparent bitmap. </remarks>

interface IDWriteBitmapRenderTarget1
extern (Windows)
HRESULT
SetTextAntialiasMode

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