<summary>
Creates an object that encapsulates a bitmap and memory DC which can be used for rendering glyphs.
</summary>
<param name="hdc">Optional device context used to create a compatible memory DC.</param>
<param name="width">Width of the bitmap.</param>
<param name="height">Height of the bitmap.</param>
<param name="renderTarget">Receives a pointer to the newly created render target.</param>
<summary> Creates an object that encapsulates a bitmap and memory DC which can be used for rendering glyphs. </summary> <param name="hdc">Optional device context used to create a compatible memory DC.</param> <param name="width">Width of the bitmap.</param> <param name="height">Height of the bitmap.</param> <param name="renderTarget">Receives a pointer to the newly created render target.</param>