ID2D1ResourceTexture.Update

<summary> Update the vertex text. </summary>

interface ID2D1ResourceTexture
extern (Windows)
HRESULT
Update
(
const(UINT32)* minimumExtents
,
const(UINT32)* maximimumExtents
,
const(UINT32)* strides
,
UINT32 dimensions
,
const(BYTE)* data
,
UINT32 dataCount
)

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