ID3D12DescriptorHeap.GetCPUDescriptorHandleForHeapStart

Undocumented in source. Be warned that the author may not have intended to support it.
  1. D3D12_CPU_DESCRIPTOR_HANDLE GetCPUDescriptorHandleForHeapStart()
  2. void GetCPUDescriptorHandleForHeapStart(D3D12_CPU_DESCRIPTOR_HANDLE* outHandle)
  3. D3D12_CPU_DESCRIPTOR_HANDLE GetCPUDescriptorHandleForHeapStart()
    interface ID3D12DescriptorHeap
    version(!CORRECT_ABI)
    final
    GetCPUDescriptorHandleForHeapStart
    ()

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