ID3D10VertexShader

Undocumented in source but is binding to C++. You might be able to learn more by searching the web for its name.
version(Windows)
extern (C++)
interface ID3D10VertexShader : ID3D10DeviceChild

Inherited Members

From ID3D10DeviceChild

GetDevice
void GetDevice(ID3D10Device* ppDevice)
Undocumented in source.
GetPrivateData
HRESULT GetPrivateData(REFGUID guid, UINT* pDataSize, void* pData)
Undocumented in source.
SetPrivateData
HRESULT SetPrivateData(REFGUID guid, UINT DataSize, const(void)* pData)
Undocumented in source.
SetPrivateDataInterface
HRESULT SetPrivateDataInterface(REFGUID guid, IUnknown pData)
Undocumented in source.

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