Matrix4x3F.this
- this(D2D1_MATRIX_4X3_F m)
- this(FLOAT m11, FLOAT m12, FLOAT m13, FLOAT m21, FLOAT m22, FLOAT m23, FLOAT m31, FLOAT m32, FLOAT m33, FLOAT m41, FLOAT m42, FLOAT m43)
struct Matrix4x3F
nothrow
this
(,,,,,,,,,,,)
directx d2d1_1helper Matrix4x3F
constructorspropertiesvariables